Game Stop
GameStop (GME) is the world’s largest retail game outlet. They operate Brick and Mortar stores all
across the US. GameStop stock rallied around 3500% between 13th January 2021 and 28th January
2021. The rally in the stock price was primarily the result of a war between Wall Street hedge funds
and group of retail traders that operate in a subreddit “wallstreetbets”. These group of traders are
individuals who take big bets on the market and casually discuss their portfolios and trade setups on
the platform.
The Rally in GameStop stock can be explained in two phases:
The First Phase:
The initial rally was steady and was the result of speculation from the Wallstreetbets traders. The
reason for this speculation was because of Ryan Cohen, The CEO of Chewy. Chewy is a well-
recognised pet food business. Their business model is online retail. Ryan Cohen Bought a large chunk
of GameStop stock about 12% automatically being the majority shareholder. A few of his colleagues
also bought the stock. Now, because Chewy operates an online retail business model, Wallstreetbets
speculators realised that if Ryan Cohen applied his expertise of online retail for GameStop it could
indefinitely boost profitability for the company since most sale of video games for major consoles
happen online.
Another major factor is that the Video game business operates in cycles where a new cycle begins
when major video game console players like PlayStation and Xbox release their latest versions,
boosting game sales and sales die out when the market becomes saturated. Since players like
PlayStation and Xbox have already announced their new models the PS5 and Xbox series X, It is the
beginning of the next cycle and hence the time is ripe for GameStop to make a move.
About 3 million participants of Wallstreetbets started rallying the price because of these factors. But
they also realised another factor from their analysis and that is major institutions like Melvin Capital
have taken big short positions on the stock shorting more shares than the amount floating in the
market, this leads to phase 2.
The Second Phase:
Major hedge funds like Melvin Capital had large short positions on the stock as the stock seemed
bearish according to their analysis. As the scrip was rallying because of Wallstreetbets traders these
hedge funds had incurred major losses and received margin calls from their brokers. The margin call
induced forced buying of the stock from Wall Street adding a tremendous amount of buying
pressure. This phenomenon of excessive buying pressure generated due to forced buying to square
off short positions is called a Short Squeeze. This incurred millions in losses for the hedge funds as
they were buying back their positions at skyrocketed prices due to buying pressure induced by the
short squeeze combined with the buying pressure from Wallstreetbets traders. Another factor that
added even more buying pressure is that many traders were buying option calls. So, option sellers in
order to hedge their positions were also buying GME stock this practice is called covered call.
The overall combined effect of the long positions by Wallstreetbets, the short squeeze and covered
calls by option sellers rallied the price upto 3500% in a matter of two weeks.
Overview:
GameStop Corp. operates as a multichannel video game, consumer electronics, and collectibles
retailer in the United States, Canada, Australia, and Europe. The company sells new and pre-owned
video game platforms; accessories, including controllers, gaming headsets, virtual reality products,
and memory cards; new and pre-owned video game software; and in-game digital currency, digital
downloadable content, and full-game downloads, as well as network points cards, and prepaid
digital and prepaid subscription cards. It also sells collectibles comprising licensed merchandise
primarily related to the video game, television, and movie industries, as well as pop culture themes.
The company operates its stores and e-commerce sites under the GameStop, EB Games, and
Micromania brands; and collectibles stores under the Zing Pop Culture and ThinkGeek brand, as well
as offers Game Informer, a print and digital video game publication featuring reviews of new title
releases, game tips, and news regarding the video game industry. As of February 1, 2020, the
company operated 5,509 stores across 14 countries. The company was formerly known as GSC
Holdings Corp. GameStop Corp. was founded in 1996 and is headquartered in Grapevine, Texas.